SHADOW WARRIOR 3 (2022)
Fast-paced, narrative-driven action game from FPP perspective about lone ninja fighting ancient evil dragon and his minions.
Developed by Flying Wild Hog and published by Devolver Digital on PS4, XO, PC.
I worked as an in-house sound designer from late pre-production to post-launch.
Engine: Unreal Engine 4
Audio middleware: FMOD Studio
My responsibilities:
- sound design (player sounds, most of weapons, most of enemies, finishers, hud/gui)
- music implementation
- most of interactive world elements
- most of technical sound design and mixing